﻿using System;
using System.Collections.Generic;
using System.Text;

namespace WodLib
{
    [Serializable()]
    public struct AttributeModifier
    {
        /// <summary>
        /// Value of modifier.
        /// </summary>
        public int Value
        {
            get;
            set;
        }

        /// <summary>
        /// Name and description of modifier.
        /// </summary>
        public string Name
        {
            get;
            set;
        }
    }
}
